![]() ![]() FM called 'FlightModels/L-39A.fmd:元9A' is being loaded from File: 'l39a' FM called 'FlightModels/L-39C.fmd:元9C' is being loaded from File: 'l39c' FM called 'FlightModels/Yak-36MF.fmd:yak36' is being loaded from File: 'yak36' FM called 'FlightModels/MiG-21bis.fmd:MIG21BIS' is being loaded from File: 'mig21bis' FM called 'FlightModels/MiG-21MF.fmd:MIG21MF' is being loaded from File: 'mig21mf' FM called 'FlightModels/MiG-21S.fmd:MIG21S' is being loaded from File: 'mig21s' FM called 'FlightModels/SM-12.fmd:MIG19' is being loaded from File: 'mig19' FM called 'FlightModels/Mig-19.fmd:MIG19' is being loaded from File: 'mig19' FM called 'FlightModels/La-11.fmd:LA9_FM' is being loaded from File: 'la9_fm' FM called 'FlightModels/La-9.fmd:LA9_FM' is being loaded from File: 'la9_fm' WARNING: object '3DO/Effects/GunShells/Cannonsmoke.mat' of class 'TMaterial' not loaded WARNING: object '3DO/Effects/GunShells/GunsmokeI.tga' of class 'TTexture2D' not loaded INTERNAL ERROR: Can't open file '3DO/Effects/GunShells/GunsmokeI.tga' INTERNAL ERROR: Str2FloatClamp() - Clamped 1024 -> 512 (delta = -512) to Range 1.512 INTERNAL ERROR: Str2FloatClamp() - Clamped 120 -> 60 (delta = -60) to Range 0.60 INTERNAL ERROR: Str2FloatClamp() - Clamped 75 -> 32 (delta = -43) to Range 0.32 INTERNAL ERROR: Str2FloatClamp() - Clamped 5 -> 2 (delta = -3) to Range 0.2 INTERNAL ERROR: Str2FloatClamp() - Clamped 3 -> 2 (delta = -1) to Range 0.2 ![]() AutoMounting SFS files from folder SFS_AUTO finished. Trying to AutoMount SFS_AUTO\Through JSGME - SAS FX Small Collection.sfs. Trying to AutoMount SFS_AUTO\sas_sound_02.sfs. Trying to AutoMount SFS_AUTO\sas_sound_01.sfs. Trying to AutoMount SFS_AUTO\sas_maps_01.sfs. Trying to AutoMount SFS_AUTO\sasup_effects01.sfs. Trying to AutoMount SFS_AUTO\sasup_decals_02.sfs. Trying to AutoMount SFS_AUTO\sasup_decals_01.sfs. Trying to AutoMount SFS_AUTO\sasamt_jetwar_02.sfs. Trying to AutoMount SFS_AUTO\sasamt_jetwar_01.sfs. AutoMounting SFS files from folder SFS_AUTO now. 'GL_EXT_texture_filter_anisotropic' extension - Anisotropic texture filtering. 'GL_ARB_texture_compression' extension - Saves texture memory by 400% 'GL_NV_texture_shader' extension - NV Pixel Shaders 'GL_NV_depth_clamp' extension - Corrects Shadows rendering 'GL_EXT_texture_env_dot3' extension - Dot3 Bump advanced combining. 'GL_NV_texture_env_combine4' extension - Multitextures advanced combining for special effects. ![]() 'GL_EXT_texture_env_combine' extension - Multitextures advanced combining for special effects. 'GL_ARB_multitexture' extension - Multitexturing. 'GL_EXT_separate_specular_color' extension - SeparateSpecular for 3D fog
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